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<title>Ryan Lockhart RSS</title><link>http://ryanlockhart.com/index.php</link><description>Ryan Lockhart&#x27;s Blog</description><dc:language>en</dc:language><dc:creator>fausty@gmail.com</dc:creator><dc:rights>Copyright 2008 Ryan Lockhart</dc:rights><dc:date>2010-03-18T09:18:22-07:00</dc:date><admin:generatorAgent rdf:resource="http://www.realmacsoftware.com/" />
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<lastBuildDate>Sun, 18 May 2008 10:13:42 -0700</lastBuildDate><item><title>frak</title><dc:creator>fausty@gmail.com</dc:creator><category>None</category><dc:date>2010-03-18T09:18:22-07:00</dc:date><link>http://ryanlockhart.com/index.php#unique-entry-id-100</link><guid isPermaLink="true">http://ryanlockhart.com/index.php#unique-entry-id-100</guid><content:encoded><![CDATA[<span style="font-size:13px; color:#3A3D3F;"><img src="http://www.ryanlockhart.com/images/rrod-1.jpg"><br /><br />Seriously? Again? What do they say about third times and charms and the like? Sigh.<br /><br />The worst part was I was just downloading </span><span style="font-size:13px; color:#3A3D3F;"><a href="http://www.xbox.com/en-US/games/p/perfectdarkxboxlivearcade/default.htm" rel="self">Perfect Dark</a></span><span style="font-size:13px; color:#3A3D3F;">, getting all excited to jump back into the early '00s of gaming, and everything froze. I wasn't even playing a game! <br /><br />I have a plan, though. Involving buying a new bundle and getting this one fixed (thankfully it's still in red ring warranty) before selling both it and various things from the bundle and somehow ending up with a 250-gig Jasper for around a hundred bucks at the end. It's going to work! I think!<br /><br />Heh, and at least I have plenty of PS3 </span><span style="font-size:13px; color:#3A3D3F;"><a href="http://www.amazon.com/God-War-III-Playstation-3/dp/B000ZK9QCS/" rel="self">games</a></span><span style="font-size:13px; color:#3A3D3F;"> </span><span style="font-size:13px; color:#3A3D3F;"><a href="http://www.amazon.com/Yakuza-3-Playstation/dp/B0030GBSUC/" rel="self">to</a></span><span style="font-size:13px; color:#3A3D3F;"> </span><span style="font-size:13px; color:#3A3D3F;"><a href="http://www.amazon.com/Final-Fantasy-XIII-Playstation-3/dp/B000FQ2DTA/" rel="self">play</a></span><span style="font-size:13px; color:#3A3D3F;"> in the meantime. :P<br /><br /></span>]]></content:encoded></item><item><title>omgpsp</title><dc:creator>fausty@gmail.com</dc:creator><category>None</category><dc:date>2010-03-16T11:13:57-07:00</dc:date><link>http://ryanlockhart.com/index.php#unique-entry-id-99</link><guid isPermaLink="true">http://ryanlockhart.com/index.php#unique-entry-id-99</guid><content:encoded><![CDATA[<span style="font-size:13px; color:#3A3D3F;"><img src="http://www.ryanlockhart.com/images/ph.jpg"><br /><br />One of the coolest Japanese PSP releases recently has been </span><span style="font-size:13px; color:#3A3D3F;"><a href="http://www.jp.playstation.com/scej/title/100mt/" rel="self">Hyakumanton no Bara Bara</a></span><span style="font-size:13px; color:#3A3D3F;"> (roughly translated into "1 Million Tons of Falling Pieces") &mdash; it's a puzzle / action game where you cut up gigantic military aircraft before they reach your town, and I almost picked it up the full price import ($40!) thanks to a cool demo and lots of neat </span><span style="font-size:13px; color:#3A3D3F;"><a href="http://easternmind.tumblr.com/post/426212631/and-so-ends-the-special-hyakumanton-no-bara-bara" rel="self">Eastern Mind coverage</a></span><span style="font-size:13px; color:#3A3D3F;">. <br /><br />In fact, the only reason I held off was the fact Sony had </span><span style="font-size:13px; color:#3A3D3F;"><a href="http://blog.us.playstation.com/2010/01/20/announcing-patchwork-heroes-for-psp/" rel="self">shockingly announced</a></span><span style="font-size:13px; color:#3A3D3F;"> it for release over here. Despite a slightly (very) crappy name change (Seriously? Patchwork Heroes? Gah. Makes me think of sewing rather than cutting through steel...) I figured it was worth waiting for &mdash; the only way we're going to get more cool games over here is to...well, buy them. The length of that wait, however, I wasn't looking forward to.<br /><br />Then I </span><span style="font-size:13px; color:#3A3D3F;"><a href="http://blog.us.playstation.com/2010/03/15/coming-to-psn-this-week-patchwork-heroes" rel="self">read the announcement</a></span><span style="font-size:13px; color:#3A3D3F;"> today. Needless to say, OMG.<br /><br />Hot damn, it's out this Thursday for just ten bucks. TEN BUCKS! <br /><br />Again, hot damn. Happy.<br /><br /></span>]]></content:encoded></item><item><title>yay for gamestop?</title><dc:creator>fausty@gmail.com</dc:creator><category>None</category><dc:date>2010-03-15T16:28:59-07:00</dc:date><link>http://ryanlockhart.com/index.php#unique-entry-id-98</link><guid isPermaLink="true">http://ryanlockhart.com/index.php#unique-entry-id-98</guid><content:encoded><![CDATA[<span style="font-size:13px; color:#3A3D3F;">Wow, just had my first ever non-assy experience at GameStop... Also, the guy didn't try to pressure me into pre-ordering something else. It's like I'm in crazy land or something!<br /><br />Went there during lunch and traded in Heavy Rain, Bioshock 2, Darksiders and a handful of so-crappy-I-couldn't-sell-them-for-a-dollar-on-Amazon games. Which, shockingly, netted me a future copy of </span><span style="font-size:13px; color:#3A3D3F;"><a href="http://www.amazon.com/Red-Dead-Redemption-Playstation-3/dp/B001SGZL2W/" rel="self">Red Dead Redemption</a></span><span style="font-size:13px; color:#3A3D3F;"> totally paid off, a $20 PSN card, $5 towards </span><span style="font-size:13px; color:#3A3D3F;"><a href="http://www.amazon.com/Monster-Hunter-Tri-Nintendo-Wii/dp/B002BRYXOO/" rel="self">Monster Hunter Tri</a></span><span style="font-size:13px; color:#3A3D3F;"> (mainly for the demo disc) and&nbsp;another $60 on a gift card for future use. <br /><br />So, as far as I can tell, I got back nearly same amount of money for these games as I put into them originally. Sans the crappy ones, that is.<br /><br />Yay for Amazon's below-MSRP, no-tax prices and the +60% trade in promotion at GameStop with the Edge card.<br /><br />Also, Pokemon in hand, Yakuza 3 and FFVIII just started, God of War III here tomorrow. Gah!<br /><br /></span>]]></content:encoded></item><item><title>t-minus 500 or so hours</title><dc:creator>fausty@gmail.com</dc:creator><category>None</category><dc:date>2010-03-12T23:01:27-08:00</dc:date><link>http://ryanlockhart.com/index.php#unique-entry-id-96</link><guid isPermaLink="true">http://ryanlockhart.com/index.php#unique-entry-id-96</guid><content:encoded><![CDATA[<img src="http://www.ryanlockhart.com/images/ipad_side.jpg"><br />Yeah, reserved <a href="http://www.apple.com/ipad/" rel="self">one</a> this morning. The very second I awoke. No, not getting it delivered, going to make the trek to the store and pick it up all personal-like. It's more fun that way. You know, because you can make silent fun of all the sad geeks waiting in line. <br /><br />From, um, the line.<br /><br />]]></content:encoded></item><item><title>broken me</title><dc:creator>fausty@gmail.com</dc:creator><category>None</category><dc:date>2010-03-11T15:45:36-08:00</dc:date><link>http://ryanlockhart.com/index.php#unique-entry-id-95</link><guid isPermaLink="true">http://ryanlockhart.com/index.php#unique-entry-id-95</guid><content:encoded><![CDATA[<img src="http://www.ryanlockhart.com/images/bb_cover.jpg"><br /><br />I...um, "was given" a copy of <a href="http://www.amazon.com/Broken-Bells-Video/dp/B003B06Q40/" rel="self">this album</a> a few weeks ago, and after an initially disappointing listen (wasn't the "slap to the face awesome" pairing I was expecting from <a href="http://en.wikipedia.org/wiki/The_Shins" rel="self">The Shins</a>' lead singer and <a href="http://en.wikipedia.org/wiki/Danger_Mouse" rel="self">Danger Mouse</a>), it quickly grew into this crazy-addictive-album-of-my-life I had on non-stop replay. For, like, a week straight. Obsessive much? <br /><br />So, when I saw it on Amazon's daily deal a few days ago, I quickly snatched it up. You know, supporting things I like and all. And now, gah. Back into the addiction.<br /><br />Such great stuff...<br /><br />]]></content:encoded></item><item><title>wantnewissuenowplease</title><dc:creator>fausty@gmail.com</dc:creator><category>None</category><dc:date>2010-03-06T22:01:14-08:00</dc:date><link>http://ryanlockhart.com/index.php#unique-entry-id-94</link><guid isPermaLink="true">http://ryanlockhart.com/index.php#unique-entry-id-94</guid><content:encoded><![CDATA[<img src="http://www.ryanlockhart.com/images/gi_portal2_3.jpg"><br /><br />]]></content:encoded></item><item><title>et tu&#x2c; march?</title><dc:creator>fausty@gmail.com</dc:creator><category>None</category><dc:date>2010-03-04T09:59:10-08:00</dc:date><link>http://ryanlockhart.com/index.php#unique-entry-id-93</link><guid isPermaLink="true">http://ryanlockhart.com/index.php#unique-entry-id-93</guid><content:encoded><![CDATA[Not having every great game pile up at the end of the year is grand, but wtf is going on with mid-March? Too. Many. Awesome. Games.<br /><br /><img src="http://www.ryanlockhart.com/images/amazon_ff.jpg"><br /><img src="http://www.ryanlockhart.com/images/amazon_yakuza3.jpg"><br /><img src="http://www.ryanlockhart.com/images/amazon_pokemonsoulsilver.jpg"><br /><img src="http://www.ryanlockhart.com/images/amazon_gow.jpg"><br /><br />Plus I'm really interested in <a href="http://www.amazon.com/gp/product/B002E6XY6U/" rel="self">Fragile</a>, <a href="http://www.amazon.com/Just-Cause-2-Playstation-3/dp/B0012NAPNQ/" rel="self">Just Cause 2</a> and <a href="http://www.amazon.com/Infinite-Space-Nintendo-DS/dp/B002BRWU8U/" rel="self">Infinite Space</a> as well &mdash; if the reviews are good, I'll likely be adding those to my Amazon cart in the near future.<br /><br />Which is a major problem.<br /><br />Here's the funny thing: it's not even about the hundreds of dollars these games will cost that's the issue (most were pre-ordered with birthday cash, and I'm selling enough old games to cover the new ones), but free time. I barely have enough these days to focus on a single game with Japanese and programming studying at home, and now all these fantastic distractions will be thrown into the mix.<br /><br />I need to take a vacation just for gaming, it seems.<br /><br />]]></content:encoded></item><item><title>rain</title><dc:creator>fausty@gmail.com</dc:creator><category>None</category><dc:date>2010-03-01T12:02:34-08:00</dc:date><link>http://ryanlockhart.com/index.php#unique-entry-id-92</link><guid isPermaLink="true">http://ryanlockhart.com/index.php#unique-entry-id-92</guid><content:encoded><![CDATA[What a great weekend, with a very fitting Saturday:<br /><br />Outside:<br /><p style="text-align:center;"><img src="http://www.ryanlockhart.com/images/rainoutside.jpg"><br /></p><p style="text-align:left;"><br />Inside:<br /></p><p style="text-align:center;"><img src="http://www.ryanlockhart.com/images/raininside.jpg"><br /></p><p style="text-align:left;"><br />Really, really loving <a href="http://www.amazon.com/Heavy-Rain-Playstation-3/dp/B002CZ38KA" rel="self">Heavy Rain</a>. Almost in ways that are hard to describe. Yes, it has issues, but despite its super slow opening, the story's slightly pretentious nature and sometimes (very) crappy voice acting, it's a work of art. <br /><br />Actual art.<br /><br />And, like all art, people will have strong options towards it.<br /><br />I love Heavy Rain because it's a high budget return to Adventure Games, and one filled with adult content. And I say this not because if its spattertings of sex and nudity, but because of how it makes you <em>feel</em>. <br /><br />It's strange experiencing actual emotions while playing a game, or at least those beyond the norm. <br /><br />There were several times where I truly felt pangs of sadness when certain things happened, found myself holding my breath in many of the action scenes and had real remorse for a few of my choices. I actually cared for these characters, and when the "big twist" played out, I was shocked in a "movie-type" way (like, the hairs on the back of my neck stood up). I'm also loving the fact what I do really matters (normally games play out in a certain way, no matter the choice), and how it continues even when a character dies is wonderful. And the music. Wow, the music.<br /><br />It's also the first game I've played in a long time that I had to force myself to stop playing, as to not end it too soon. The last game I felt this way towards was Snatcher (another "interactive cinema" title) back in the day, and I forgot how much I missed this type of experience.<br /><br />In fact, the only real complaint I can give the game is the way some of the character actions go against their established motivations. It's very <a href="http://en.wikipedia.org/wiki/Shenmue" rel="self">Shenmue</a> in that regard, just replace "I must find my father's killer! Oh! Kitty!" with "I must find my son before it's too late! Oh! Hello pretty lady, let's have sex and nap for a bit."<br /><br />Then again, like many things in the game, the choice to do that was my own. Heh, I guess I betrayed those motivations, and I'm curious to see how it (like many of my actions) plays out with different choices, which is something I plan to do as soon as my first play through is finished...<br /><br /></p>]]></content:encoded></item><item><title>studying japanese? there&#x27;s an app for that</title><dc:creator>fausty@gmail.com</dc:creator><category>None</category><dc:date>2010-02-26T15:14:29-08:00</dc:date><link>http://ryanlockhart.com/index.php#unique-entry-id-91</link><guid isPermaLink="true">http://ryanlockhart.com/index.php#unique-entry-id-91</guid><content:encoded><![CDATA[Studying a new language slightly sucks. That said, I'm having some fun doing so, thanks to some great iPhone apps:<br /><br /><strong>#1<br /><img src="http://www.ryanlockhart.com/images/genki_app.png" width="100" height="100"></strong><br />Since we're using the <a href="http://www.amazon.com/Genki-Integrated-Elementary-Japanese-English/dp/4789009637" rel="self">Genki 1 textbooks</a> in class, this aptly titled <a href="http://itunes.apple.com/us/app/genki-1-japanese-vocabulary/id346499403" rel="self">Genki 1</a> app was an excellent find. It features <strike>all</strike> most of the vocabulary words organized by chapter (why it doesn't include all the words is a tad confusing) along with spoken pronunciations, and has multiple ways to study (including always-helpful quizzes). It's certainly not perfect, though. The app strangely shows the kanji for early chapter words (which are still focused on hiragana) and you can't randomize the quiz content, but to have this much information always on hand makes for a great portable study aid.<br /><br /><strong>#2<br /><img src="http://www.ryanlockhart.com/images/ikana_app.png" width="100" height="100"></strong><br />I bought the <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=288805273" rel="self">iKana Touch</a> app a while ago and quickly became bored with it, but now understand its magic. The ability to practice stroke order anywhere is awesome, and I'm nearly 100% with my hiragana already. Fantastic stuff.<br /><br /><strong>#3<br /><img src="http://www.ryanlockhart.com/images/kanaballs_app.png" width="100" height="100"></strong><br />While <a href="http://itunes.apple.com/us/app/kanaballs/id354678982" rel="self">KanaBalls</a> isn't really a useful tool for learning hiragana and katakana, it's excellent for honing skills with its clean interface and deceptively simple "gameplay." The basic idea is you match the middle ball with one of the bouncing ones by touching them, which are in a different alphabet (<a href="http://en.wikipedia.org/wiki/Romanization_of_Japanese" rel="self">romaji</a>, katakana or hiragana), and you try to do this before the time runs out (correctly matching in a quick fashion adds a bit of time). The longer the game goes on, the more balls start bouncing around, and the harder it gets. <br /><br />In terms of overall school progress, I've only been to three classes so far, but I'm absolutely loving it. The spattering of self-studying I've done here and there made for a great foundation, and &mdash; after a good 15 years of starts and stops &mdash; I have high hopes for actually learning the language one day. You know, for reals this time... :P<br /><br />]]></content:encoded></item><item><title>japanese 101</title><dc:creator>fausty@gmail.com</dc:creator><category>None</category><dc:date>2010-02-17T22:15:23-08:00</dc:date><link>http://ryanlockhart.com/index.php#unique-entry-id-90</link><guid isPermaLink="true">http://ryanlockhart.com/index.php#unique-entry-id-90</guid><content:encoded><![CDATA[I started up a Japanese class at <a href="http://www.smc.edu/" rel="self">Santa Monica College</a> this evening. Strangely, no <a href="http://www.nbc.com/community/" rel="self">Community</a>-style hijinks ensued. Oh well. That said, I think it's going to be a neat experience. Been studying this damn language off-and-on (well, more off than on) for a good ten years now, and it's about time to get somewhat serious about learning.<br /><br />Goodbye Wednesday evenings and Saturday afternoons, it was fun while it lasted.<br /><br />]]></content:encoded></item><item><title>plants vs zombies vs my iphone battery</title><dc:creator>fausty@gmail.com</dc:creator><category>None</category><dc:date>2010-02-16T12:02:31-08:00</dc:date><link>http://ryanlockhart.com/index.php#unique-entry-id-89</link><guid isPermaLink="true">http://ryanlockhart.com/index.php#unique-entry-id-89</guid><content:encoded><![CDATA[<p style="text-align:center;"><img src="http://www.ryanlockhart.com/images/pvz_title.jpg"><br /></p><p style="text-align:left;"><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=350642635&mt=8" rel="self">Plants vs. Zombies</a> on the iPhone is all sorts of awesome. I played the game quite a bit on my PC, but it's a natural fit for portable fun on a touch screen device. That said, it also kills batteries. I play lots of iPhone games, but this is the first one to drain my battery twice in one day.<br /><br />Of course, I've got a feeling that's because of its addictive nature, and not necessarily because it uses more juice...<br /><br />Also, hot damn at the $2.99 price.</p>]]></content:encoded></item><item><title>simply glorious</title><dc:creator>fausty@gmail.com</dc:creator><category>None</category><dc:date>2010-02-15T23:45:04-08:00</dc:date><link>http://ryanlockhart.com/index.php#unique-entry-id-88</link><guid isPermaLink="true">http://ryanlockhart.com/index.php#unique-entry-id-88</guid><content:encoded><![CDATA[Watched <a href="http://en.wikipedia.org/wiki/Inglourious_Basterds" rel="self">this</a> with the wife tonight. Wow, fun stuff!<br /><p style="text-align:center;"><img src="http://www.ryanlockhart.com/images/ibposter.jpg"><br /><br /></p>]]></content:encoded></item><item><title>letting the past go</title><dc:creator>fausty@gmail.com</dc:creator><category>None</category><dc:date>2010-02-07T10:55:30-08:00</dc:date><link>http://ryanlockhart.com/index.php#unique-entry-id-87</link><guid isPermaLink="true">http://ryanlockhart.com/index.php#unique-entry-id-87</guid><content:encoded><![CDATA[I've always had a collector mentality. Or, as my wife would label it, a hoarder mentality. <br /><br />When I was a kid, I collected toys and comics and games. These days I collect <em>collectable </em>toys, graphic novels and...well, games.<br /><br />Lately, through, I've found the urge to hold onto my gaming past waning &mdash; perhaps thanks to my increasing age or just reality setting in. Will I ever open up and play that copy of <a href="http://en.wikipedia.org/wiki/Onimusha_3:_Demon_Siege" rel="self">Onimusha 3</a>? Do I need to keep every game I've ever played? In the past the answer to these questions was always "yes," and I have hundreds (many hundreds) of games to prove it. These days that answer is starting to lean towards the "are you fucking kidding me?" side...<br /><br />It started with getting rid of recent games I've beaten or just stopped playing. <a href="http://www.amazon.com" rel="self">Amazon</a> is a great place to buy stuff, but it's also a great place to sell the same. While I've never made a profit, getting back an average of half (or sometimes quite a bit more) of what I bought a game for makes it that much easier to buy new games. And it also keeps the shelves somewhat clean of items that would normally just collect dust.<br /><br />Then a couple of weeks ago I began to put PSP games up for sale on Amazon. I have a good 40 of them, and now that I'm mainly rocking the PSPgo, they're just taking up space. Those sales went well, and I began to eye plastic boxes of the past in my closet.<br /><br />This weekend I went a little nuts, took a solid look at my DS, PS2 and Xbox games, and started putting them in piles.<br /><ul class="disc"><li><em>Things I'd Keep </em>- These have sentimental value of some sort, or I really, really plan on playing them one day</li><li><em>Things I'd Sell</em> - Looking up prices on Amazon was quite a shock. Everything in this pile are games I'm done with, but will fetch 8 bucks and up on the market (some as high as 40-60!)</li><li><em>Things I'd Donate</em> - Games that have almost zero value on Amazon, or are too damaged to sell. Wow, I kept a lot of crap (and cool but worthless) games...</li></ul><p style="text-align:center;"><br /><img src="http://www.ryanlockhart.com/images/crappile.jpg"><br /><strong>The crap pile </strong><em>(note X-Squad)</em><br /></p><p style="text-align:left;">The numbers were pleasing. I'm keeping around 10-20% of what I looked through, selling around 60 games, and giving away about the same. Which means my collection just got around 120 games lighter, and I should have enough to cover a majority of my future <a href="http://www.apple.com/ipad/" rel="self">iPad</a> with the sales...<br /><br />Also, a cleaner closet.<br /><br />I still have many hundreds of Japanese and PS1 games I'll likely hold onto, and quite a few collectable ones I'll never let go, but it is a strange feeling of freedom knowing I could sell this stuff. A few years ago I would have laughed at the idea, and now I couldn't be happier.<br /><br />Ah, getting older...</p>]]></content:encoded></item><item><title>happy day</title><dc:creator>fausty@gmail.com</dc:creator><category>None</category><dc:date>2010-02-02T17:07:55-08:00</dc:date><link>http://ryanlockhart.com/index.php#unique-entry-id-86</link><guid isPermaLink="true">http://ryanlockhart.com/index.php#unique-entry-id-86</guid><content:encoded><![CDATA[<p style="text-align:center;"><img src="http://www.ryanlockhart.com/images/tal.jpg"><br /></p><p style="text-align:left;">OMG, my day was just made. The "This American Life" iPhone app (<a href="http://itunes.apple.com/us/app/this-american-life/id348530331?mt=8" rel="self">iTunes link</a>) is simply amazing... It has every show ready to stream (nearly 400 of them!) plus tons of extras, and it starts to play instantly over 3G. <em>Instantly. </em>Not sure if I've ever made a better $2.99 purchase. :)<br /><br /></p>]]></content:encoded></item><item><title>want</title><dc:creator>fausty@gmail.com</dc:creator><category>None</category><dc:date>2010-02-02T15:55:35-08:00</dc:date><link>http://ryanlockhart.com/index.php#unique-entry-id-85</link><guid isPermaLink="true">http://ryanlockhart.com/index.php#unique-entry-id-85</guid><content:encoded><![CDATA[<p style="text-align:center;"><img src="http://www.ryanlockhart.com/images/swposter.jpg"><br /></p><p style="text-align:left;">Lordy, <a href="http://www.formatmag.com/news/justin-van-genderen-star-wars-galaxy/" rel="self">these</a> would make awesome framed prints. I think my geek side just giggled.<br /><br /></p>]]></content:encoded></item></channel>
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